3D Character Artist
Hi, my name's Bethany Cottle. Nice to meet you! I am a Welsh born, Devon bred country girl with a drive for all things creative. Once I'm enthused by a project or find a new skill to learn, I cannot be stopped.
I am currently a third year student on the Computer Games Art course at Southampton Solent University. It has given me the access and guidance to a whole new set of skills. With constantly being exposed to industry standard skills and processes, and how to keep up with them ourselves, I feel well equipped on my path to my dream job.
I have always enjoyed making things. Wherever I can and for whatever reason. From sewing elaborate costumes; and designing and creating my own clothes; To creating artworks for fun and commissions. Creativity is a very integral part of who I am, and I enjoy nothing more that sharing and using those skills to help collaborate with others.
The following are presented with the most recent game first
Every doggo wants their dream bed. We made that dream come true.
Made in four days for the Solent Game Jam 2019.
For this project I led the artstyle and direction. I was responsible for the building, rigging, animating, and texturing of the dog models. I also helped set up the assets in Unity, and assisted with Shaders in engine.
For this project I used 3DSMax, Substance Painter, Adobe Photoshop and Unity.
Itch.io Download Page
I'm Gonna Blow:
The Nuke Seduction Game
There's only one way to save the world from a nuclear destruction; seduction!
I'm Gonna Blow is a Mobile VR dating-sim created in 30 hours for Portsmouth Game Jam 2018 in Unity 3D. As a government intelligent it is your duty to disarm a devastating warhead with your natural charm.
For this project I was responsible for the bomb character, restaurant environment assets, and logo illustration. I used Adobe Photoshop for the texturing and illustration, and 3dsMax for modelling.
Itch.io Download Page • Gameplay Video